Tuesday, July 29, 2008

Laserdisc players no more

Due to the high cost of maintenance and low use, Classroom Technology will no longer support the use of Laserdisc players in the classroom. The Kent Cooper Room currently has two functional Laserdisc playback machines for patron use. These machines must remain in the room.

Tuesday, July 15, 2008

Changes to Reserves (Print Only)

Effective August 9, 2008, all items to be placed on Reserve must be submitted either online: http://www.libraries.iub.edu/kcrs, by e-mail: libmedia@indiana.edu, or in-person. Kent Cooper Room Services (KCRS) will accept a course bibliography or syllabus which must include a full citation of assigned readings along with instructor’s first and last name, department, course number, date item is needed on Reserve, and specific loan length instructions. Processing time for reserve materials can take up to three weeks. Please submit requests in advance of the academic year.

KCRS reserve policy allows 25 books per course. For courses which require more than 25 reserve books, the use of e-Reserve for articles and book chapters is encouraged. See instructions for e-Reserve processing at: http://www.libraries.iub.edu/kcrs.

Reserved items will be removed after the academic semester, unless specified that the item(s) should remain on Reserve during the academic year. Full guidelines for placing materials on Reserve are available at: http://www.libraries.iub.edu/index.php?pageId=1166.


Monique Threatt
Head, Kent Cooper Room
Herman B Wells Libary
(812) 855-1650

Announcing the 2007 Gaming Census!

This is an annual survey done by Dr. Scott Nicholson, associate professor at Syracuse University's School of Information Studies, and is designed to collect information about gaming programs run in libraries in 2007. This can be any type of game (board, card, video, chess, puzzle) at any type of library (public, school, academic, or special). The focus is on gaming programs, where the libraries schedule an event of some type featuring games, and on gaming programs that were run sometime during the 2007 calendar year.

You can take this survey at


until the end of July.

Data from last year's census has been valuable in helping us to understand how libraries are using gaming and to get funding for other gaming programs. Adding data about your institution to our census will help us better understand how libraries are using data. You can see the publications that have used this data at http://gamelab.syr.edu/publications/ . The results from this survey will be presented at the 2008 Gaming, Learning, and Libraries Symposium.

Questions? Contact Scott Nicholson at srnichol@syr.edu

Thursday, July 10, 2008

An Independent Film Critique of Teresa Konechne's film "Empty" (50 minutes)

Independent filmmaker Teresa Konechne has invited Indiana University to screen her film before its distributional release with Bullfrog Films. In an effort to improve the quality and universal application of the film, KCR invites you to a special film screening this Friday July 11th from Noon - 1:30pm, OR 7pm - 8:30pm in E174 of the Herman B Wells Library. After the screening, we would like your response to questions posed by the filmmaker, and to participate in a group discussion. If you are unable to stay after the film screening, you may send your comments to us via e-mail or in-person.

Brief synopsis: Independent filmmaker Teresa Konechne is working on a new film, "Empty," which addresses important issues about women living in rural environments and what it may mean as this "rural" disappears. Through song and narration Konechne weaves a tale of personal discovery as she interviews women from the plains of South Dakota. While the film is mostly concerned with the lives of these women, the film raises potent questions about the shifting economy, social constraints associated with rural living, and issues of racism between the White and Native American populations who inhabit the plains. -- Sagan Victoria

"Code of Best Practices in Fair Use for Online Video"

Now available online is the "Code of Best Practices in Fair Use for Online Video" from The Center for Social Media. This is a valuable document for all "fair users." Take a look at this document and feel free to join the discussion list and blogs if you are at all interested.

"This document is a code of best practices that helps creators, online providers, copyright holders, and others interested in the making of online video interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances."

New publication from American University, funded by The Ford Foundation: